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Devlog
Cyberskate
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Devlog
Documentation
May 31, 2024
by
abarker7
Concept The final game stuck fairly closely to the (admittedly loose) base concept. It has fast, momentum based movement, a score multiplier based on speed and a high score system, multiple levels and...
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Enemy Design
May 12, 2024
by
abarker7
Enemy Design Now that our character can move around the world, they need something to interact with. Just like those meat-filled pumpkins they give to tigers in zoos, Rob needs some enrichment in thei...
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Player Movement Fundamentals
May 07, 2024
by
abarker7
1
Basic Movement Every game has to start somewhere, and for Cyberskate it made the most sense to start with the primary way the player will interact with the game: movement. Before any coding work was d...
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Game Concept
April 22, 2024
by
abarker7
Clean up the malware-infested cyberspace at supersonic speed using your totally radical roller-skates in Cyberskate! Cyberskate will be a singleplayer platformer built for WebGL. In the not so far fut...
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